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Volume Rendering

E-Book


What is Volume Rendering

In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: Volume rendering

Chapter 2: Rendering (computer graphics)

Chapter 3: Texture mapping

Chapter 4: Voxel

Chapter 5: Tomography

Chapter 6: Ray casting

Chapter 7: Scientific visualization

Chapter 8: Reyes rendering

Chapter 9: Clipping (computer graphics)

Chapter 10: Volume ray casting

(II) Answering the public top questions about volume rendering.

(III) Real world examples for the usage of volume rendering in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Volume Rendering.