Rechercher
Se connecter
  • Accueil

  • Catalogue

  • Livres audio

  • Livres numériques

  • Magazines

  • Pour les enfants

  • Meilleures listes

  • Aide

  • Télécharger l'application

  • Utiliser un code promotionnel

  • Utiliser une carte cadeau

  • Essayer gratuitement
  • Se connecter
  • Langue

    🇫🇷 France

    • FR
    • EN

    🇧🇪 Belgique

    • FR
    • EN

    🇩🇰 Danmark

    • DK
    • EN

    🇩🇪 Deutschland

    • DE
    • EN

    🇪🇸 España

    • ES
    • EN

    🇳🇱 Nederland

    • NL
    • EN

    🇳🇴 Norge

    • NO
    • EN

    🇦🇹 Österreich

    • AT
    • EN

    🇨🇭 Schweiz

    • DE
    • EN

    🇫🇮 Suomi

    • FI
    • EN

    🇸🇪 Sverige

    • SE
    • EN
  1. Livres
  2. Activités sportives
  3. Activités

Lecture gratuite illimitée pendant 14 jours

Sans engagement

Essayer gratuitement
0.0(0)

UX Design for Mobile

User experience (UX) design provides techniques to analyze the real needs of your users and respond to them with products that are delightful to use. This requires you to think differently compared to traditional development processes, but also to act differently. In this book, you will be introduced to a pragmatic approach to exploring and creating mobile app solutions, reducing risks and saving time during their construction.

This book will show you a working process to quickly iterate product ideas with low and high fidelity prototypes, based on professional tools from different software brands. You will be able to quickly test your ideas early in the process with the most adequate prototyping approach. You will understand the pros and cons of each approach, when you should use each of them, and what you can learn in each step of the testing process.

You will also explore basic testing approaches and some more advanced techniques to connect and learn from your users. Each chapter will focus on one of the general steps needed to design a successful product according to the organization goals and the user needs. To achieve this, the book will provide detailed hands-on pragmatic techniques to design innovative and easy to use products. You will learn how to test your ideas in the early steps of the design process, picking up the best ideas that truly work with your users, rethinking those that need further refinement, and discarding those that don’t work properly in tests made with real users.

By the end of the book, you will learn how to start exploring and testing your design ideas, regardless the size of the design budget.


Auteurs :

  • Pablo Perea
  • Pau Giner

Format :

  • Livre numérique

Durée :

  • 336 pages

Langue :

anglais

Catalogue :

  • Activités sportives
  • Activités

Aide et contact


À propos

  • Notre histoire
  • Offres d'emploi
  • Presse
  • Accessibilité
  • Nextory One
  • Rejoignez-nous
  • Service aux actionnaires
  • Instagram
  • Facebook

Explorer

  • Catégories
  • Livres audio
  • Livres numériques
  • Magazines
  • Pour les enfants
  • Meilleures listes

Catégories populaires

  • Polar & Thriller
  • Biographies et reportages
  • Littérature générale
  • Feel Good & Romance
  • Développement personnel
  • Jeunesse
  • Histoires vraies
  • Bien-être & relaxation

Nextory

Copyright © 2025 Nextory AB

Politique de confidentialité · Conditions d'utilisation · Mentions légales ·
Excellent4.3 sur 5