It was the end of World War II. FDR's New Deal had redefined American politics. Taxes were at an all-time high. The bombing of Hiroshima and Nagasaki had created a fear of total annihilation. The rise of secret government agencies and sanctions on business had many watching their backs. America's sense of freedom was diminishing . . . and many were desperate to take that freedom back.
Among them was a great dreamer, an immigrant who'd pulled himself from the depths of poverty to become one of the wealthiest and most admired men in the world. That man was Andrew Ryan, and he believed that great men and women deserved better. So he set out to create the impossible: a utopia free from government, from censorship, and from moral restrictions on science, where what you gave was what you got. He created Rapture—the shining city below the sea. But this utopia suffered a great tragedy. This is the story of how it all came to be . . . and how it all ended.
























Anonym
2023-01-05
Capitalism too far
Christian
2022-04-14
Otroligt välskriven! Språket, tidsandan, och karaktärs- och miljöbeskrivningarna stämmer så väl överens med den känsla man får i spelet. En prequel som sömlöst knyter an till spelet, samtidigt som mystiken kring historian förblir tät och obehaglig!
Tom
2022-01-06
Grym bok och har man spelat spelet så är den mycket bättre
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