Germanic mythology is currently experiencing a significant boom in audiovisual media, especially among younger audiences. Heroes such as Thor, Odin and Siegfried populate television and comic series, films, and video games. When and why did this interest in Germanic mythology emerge in the media? Starting from the interpretation of the myths used by Richard Wagner in 'The Ring of the Nibelung' at the end of the 19th century, the contributions in this volume examine the reception of Germanic myths in audiovisual media in the course of the 20th and 21st century.
Germanic Myths in the Audiovisual Culture
bookFrom Page to Screen / Vom Buch zum Film : Modification and Misrepresentation of Female Characters in Audiovisual Media / Veränderung und Verfälschung weiblicher Figuren in den audiovisuellen Medien
bookGerman Expressionism in the Audiovisual Culture / Der deutsche Expressionismus in den Audiovisuellen Medien : Myths, Fantasy, Horror, and Science Fiction / Mythen, Fantasy, Horror und Science-Fiction
bookAn Apology for Pictures : Studies in Popular Illustrated Narrative in Europe, 1918–1939
Detlev Gohrbandt
bookDas Phantastische in der deutschsprachigen Literatur : E.T.A. Hoffmann (1776–1822)
book