The Gods of Bal-Sagoth is an adventure-fantasy story by Robert E. Howard, first published in 1931. The tale follows Turlogh Dubh O'Brien, an Irish warrior and mercenary, who finds himself caught in a storm at sea and cast ashore on a mysterious, uncharted island. There, he encounters Athelstane, a Viking prince who leads him to the legendary lost city of Bal-Sagoth. The city, once ruled by an ancient, god-like race, is now in decline, its people divided and warring among themselves.
Turlogh and Athelstane become embroiled in the city's violent political struggles as they seek to escape its treacherous rulers and fanatical high priests. The rulers of Bal-Sagoth worship ancient gods, who are said to have immense power over the city's fate. The story is rich with themes of forgotten civilizations, violent ambition, and supernatural forces.
Howard’s storytelling style is fast-paced, filled with vivid descriptions of the decaying city, brutal combat, and larger-than-life characters. The tale explores Howard's signature themes of barbarism versus civilization, and the looming presence of ancient, forgotten gods. The Gods of Bal-Sagoth is a thrilling mix of sword-and-sorcery adventure and dark fantasy.