Once they have you, you donât come backâŠ
Our search for Alaria and her blood casters has gone nowhere and no matter what we do, we canât find a new lead. With no other choice, we have to turn to the investigation we had on hold: the mysterious restaurant where magics go missing every six months and never come back.
A little digging has turned up when the next group will be there. Now we can find out whatâs happening to them. Weâve got a plan and backup waiting nearby. Sure, our plans donât always go the way we intended, but how wrong can it turn out?