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  1. Livres
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  3. Informatique

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Learning C# by Developing Games with Unity

It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer!

Harrison Ferrone, in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity.

This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work.

You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter.

Note: The screenshots in the book display the Unity editor in full-screen mode for a comprehensive view. Users can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book.


Auteur(e) :

  • Harrison Ferrone

Format :

  • Livre numĂ©rique

Durée :

  • 469 pages

Langue :

anglais

Catalogue :

  • Savoirs et Culture
  • Informatique

Plus de Harrison Ferrone

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  1. Learning C# by Developing Games with Unity 2021

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  2. Learning C# by Developing Games with Unity 2020

    Harrison Ferrone

    book
  3. Learning C# by Developing Games with Unity 2019 : Code in C# and build 3D games with Unity

    Harrison Ferrone

    book

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