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Three Dimensional Computer Graphics

e-book


What is Three Dimensional Computer Graphics

3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later or displayed in real time.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: 3D computer graphics

Chapter 2: Rendering (computer graphics)

Chapter 3: Computer animation

Chapter 4: Vector graphics

Chapter 5: Voxel

Chapter 6: Scientific visualization

Chapter 7: Real-time computer graphics

Chapter 8: Computer graphics (computer science)

Chapter 9: 3D modeling

Chapter 10: Computer-generated imagery

(II) Answering the public top questions about three dimensional computer graphics.

(III) Real world examples for the usage of three dimensional computer graphics in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Three Dimensional Computer Graphics.