(0)

Image Based Modeling and Rendering

E-book


What is Image Based Modeling and Rendering

In computer graphics and computer vision, image-based modeling and rendering (IBMR) methods rely on a set of two-dimensional images of a scene to generate a three-dimensional model and then render some novel views of this scene.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: Image-based modeling and rendering

Chapter 2: 2D computer graphics

Chapter 3: 3D projection

Chapter 4: Light field

Chapter 5: View synthesis

Chapter 6: Autoencoder

Chapter 7: Structure tensor

Chapter 8: Segmentation-based object categorization

Chapter 9: 2D to 3D conversion

Chapter 10: Variational autoencoder

(II) Answering the public top questions about image based modeling and rendering.

(III) Real world examples for the usage of image based modeling and rendering in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Image Based Modeling and Rendering.