Auteur • 4 livres
C++ Game Animation Programming : Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
Michael Dunsky, Gabor Szauer
Hands-On C++ Game Animation Programming : Learn modern animation techniques from theory to implementation with C++ and OpenGL
Gabor Szauer
Lua Quick Start Guide : The easiest way to learn Lua programming
Game Physics Cookbook : Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games
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