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Game-Based Training and Rehabilitation introduces a practical and evidence-based approach to using digital and gamified tools in physical and cognitive rehabilitation. The book explains how game mechanics, neuroplasticity, and interactive training can improve motivation, function, and recovery in patients with neurological, geriatric, and orthopedic conditions. Designed for therapists, clinicians, and patients, it provides practical examples, training programs, and guidelines for using Rehability, a game-based rehabilitation system that supports telerehabilitation and remote monitoring.

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