With the advent of the Quantum Computer, an "anomaly" occurs, and a bridge is formed to the virtual world. Androids, cyborgs, and creatures from the internet, begin crossing over into our world. At the same time, players of games on this new type of laptop, start crossing over into the world wide web. Soon, the word is out, everyone becomes effected, and the race is on for one of these "magic genie lamps," to capture crossovers to exploit them, or take advantage of this new entrepreneurial opportunity. Yet as the incidence rate increases, it causes havoc to our civilization, and threatens a doomsday event.
The Gnomes of Hartland : A Journey to the Ancient Mines
Jeff Miller
audiobookVagabonds
Nick Brokhausen, Jeff Miller
audiobookThe Monster Mash Mystery : Book II in The Girls' Ghost Club Adventures
Jeff Miller
audiobookThe Shadow Book : The first in the Maci & Mason series
Jeff Miller
audiobookThe Knick-Knack Man : Book 1 in The Girls Ghost Club Adventures
Jeff Miller
audiobookThe Anomaly : The Bridge to the Virtual World
Jeff Miller
audiobook